Measuring the User Experience
Thu, 22 Oct 2020
The aim of this project is to better understand how users' experiences can be reliably and validly quantified.

Florian Brühlmann, PhD
UX researcher and data scientist. Head of the Human-Computer Interaction research group @ MMI Basel
My research interests include user experience, digital games, scale development, and data quality.
Publications
Transparency in Measurement Reporting: A Systematic Literature Review of CHI PLAY
Measuring theoretical concepts, so-called constructs, is a central challenge of Player Experience research. Building on recent work in …
Measuring Players’ Experience of Need Satisfaction in Digital Games: An Analysis of the Factor Structure of the UPEQ
In this work, we explore the factorial structure of the Ubisoft Perceived Experience Questionnaire (UPEQ) and its correlation with game …
TrustDiff: Development and Validation of a Semantic Differential for User Trust on the Web
Trust is an essential factor in many social interactions involving uncertainty. In the context of online services and websites, the …
Surveys in Games User Research
Surveys are an essential method of data collection that can deliver generalizable and actionable insights about the player’s …
Systematic Review and Validation of the Game Experience Questionnaire (GEQ) -- Implications for Citation and Reporting Practice
Despite lacking a formal peer-reviewed publication, the Game Experience Questionnaire (GEQ) is widely applied in games research, which …